After further pressure, Mozilla Firebird became Mozilla Firefox on February 9, 2004. The Mozilla Foundation reassured them that the browser would always bear the name Mozilla Firebird to avoid confusion. The replacement name, Firebird, provoked an intense response from the Firebird database software project. Phoenix was renamed in 2003 due to a trademark claim from Phoenix Technologies. The nascent browser was originally named Phoenix, after the mythical bird that rose triumphantly from the ashes of its dead predecessor (in this case, from the "ashes" of Netscape Navigator, after it was sidelined by Microsoft Internet Explorer in the " First Browser War"). ![]() The Firefox project has undergone several name changes. Across all platforms, it again places fourth with a usage share of 2.77%. As of April 2023, according to StatCounter, it had a 5.65% usage share as a desktop web browser, making it the fourth-most popular desktop web browser after Google Chrome (66.1%), Safari (11.87%), and Microsoft Edge (11%). įirefox usage share grew to a peak of 32.21% in November 2009, with Firefox 3.5 overtaking Internet Explorer 7, although not all versions of Internet Explorer as a whole its usage then declined in competition with Google Chrome. It is the spiritual successor of Netscape Navigator, as the Mozilla community was created by Netscape in 1998, before its acquisition by AOL. It was released on November 9, 2004, and challenged Internet Explorer's dominance with 60 million downloads within nine months. During its beta phase, it proved to be popular with its testers and was praised for its speed, security, and add-ons compared to Microsoft's then-dominant Internet Explorer 6. įirefox was created in 2002 under the code name "Phoenix" by members of the Mozilla community who desired a standalone browser rather than the Mozilla Application Suite bundle. An optimized version is also available on the Amazon Fire TV as one of the two main browsers available with Amazon's Silk Browser. However, as with all other iOS web browsers, the iOS version uses the WebKit layout engine instead of Gecko due to platform requirements. ![]() It is also available for Android and iOS. Its unofficial ports are available for various Unix and Unix-like operating systems, including FreeBSD, OpenBSD, NetBSD, illumos, and Solaris Unix. Firefox is available for Windows 7 and later versions, macOS, and Linux. In November 2017, Firefox began incorporating new technology under the code name " Quantum" to promote parallelism and a more intuitive user interface. It uses the Gecko rendering engine to display web pages, which implements current and anticipated web standards. Mozilla Firefox, or simply Firefox, is a free and open-source web browser developed by the Mozilla Foundation and its subsidiary, the Mozilla Corporation. ![]() C++, JavaScript, HTML, C, Rust, and others
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BONUS: 2017 Bonus Edition Program Features ![]() Researchers from Carnegie Mellon University’s Future Interfaces Group (FIG) are taking another shot at solving these issues with a technology they’re calling Flat Panel Haptics, as detailed in a new paper ![]() But Carnegie Mellon’s flat panel haptics seems betterīut two researchers in the Future Interfaces Group (FIG) at Carnegie Mellon University have come up with what seems like a better approach, in the form of what they call flat panel haptics. The feeling is 100% convincing.īut feeling movement is only half the battle with keyboards: You can’t touch-type unless your fingers can feel the keys before you press them.Īpple has been working on this problem for many years, and a 2018 patent illustrates one potential solution – using an electrostatic charge to simulate the feeling of the edge of a key. Apple in particular has demonstrated just how convincing this feel can be: Its trackpads haven’t offered physical clicks for years, but you’d never guess that if you didn’t already know. The lack of movement is easily solved with haptics. The problem, of course, is that the lack of feel and movement makes a screen both awkward and uncomfortable to use for all but small volumes of text. Sonder e-ink keyboard, with most of the keys mappableĪnother is to replace a physical keyboard with a screen-based one, as on the iPhone and iPad. One form of dynamic keyboard retains physical keys, but uses e-ink or OLED keycaps to allow the function of the keys to be changed on demand. They offer far greater flexibility than conventional keyboards, enabling them to be customized for anything from typing in another language to video editing. The problem with screen-based keyboardsĭynamic keyboards – where the function of keys can change contextually, depending on the app you are using and what you are doing at the time – are likely the next major development. ![]() But there are numerous Apple patents to suggest that the company doesn’t plan to stop there. That was followed by the iPad, which offered something close to a normal-sized keyboard in virtual form. While the MacBook Pro‘s now-vintage Touch Bar may have been a misstep, it still seems likely that Apple’s long-term vision is to replace physical keyboards with touchscreen ones – and Carnegie Mellon University’s flat panel haptics could be a better bet than the approaches Apple has patented to date.Īpple’s first step in this lengthy journey was of course the iPhone, replacing the physical keyboards which were the norm on smartphones of the time with a screen-based virtual one … ![]() I am excited about hearing from you.Starting in July 2019, Endicia moved from DYMO Stamps rolls and sheets to NetStamps rolls and sheets. If you have any questions, please do not hesitate to reach out through email. In particular, the section on Z stands out as particularly informative. Throughout the article, the author presents a deep understanding on the topic. 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Dymo 1 64 X 1 235 Thermal Stamp With Pink Edge Labelĭymo thermal printers stop wasting time feeding label sheets to your standard printer one at a time. ![]() With time, the two have been gradually creeping toward one another. ![]() Giger would be proud to call his own.The two sides have finally met in the middle! About ten years back, as adventure gaming continued to trundle along before its recent renaissance, hidden object games became a hugely popular form of “casual game” (a vile term that needs to be removed from our snobbish vocabulary). If you think you can deal with the incredibly dark themes and art style, you'll be well rewarded with an intriguing story set in a surreal word even H.R. Tormentum - Dark Sorrow is a light in the darkness - or is that the other way around? You'll be hard pressed to find a game as stunningly dark as this. It pushed me to play the game again to make different choices and view the multiple endings. However, it was only at the very end of the game that I realised every single decision I had made was incredibly significant. These choices also had consequences, which weren't necessarily apparent until later on. Nothing is as simple as it seems in this world.Įvery now and again I also gave in to my desire to exact vengeance. However, it wasn't until later that my seemingly "good" choices had some unexpected consequences. ![]() Do I help out a fellow imprisoned soul or leave him to his death? Given the dark nature of the game, I gladly picked the "good" choice nearly every time hoping to redeem myself in some way. At various points throughout the game, I was presented with a moral choice. One aspect of Tormentum that I really appreciated is that my choices mattered. I easily spent half an hour just marvelling at these paintings. There are easily 50 paintings on the wall, which serve as a not-too-subtle way to view more of the dev's art work. Later in the game, I arrived at a cathedral and was presented with the option to help out a blind artist restore his paintings of the nightmarish world. Death and punishment twist the landscape into hellish architectural designs. The whole world is saturated in pain and suffering, with seemingly impossible creatures etching out a miserable existence. While I was genuinely captivated in finding out what had landed me in this hellish landscape, it was the incredible art style that took my breath away. Rewiring a circuit box to program spikes to impale my captor was surprisingly enjoyable. The majority of the puzzles - which all have a dark twist to them - revolve around the concept of manipulating objects to order them in the correct manner. The puzzles are relatively straightforward and don't require too much flexing of your brain - you can expect to finish the game in around three hours, which feels quite appropriate. The game plays out as a rather traditional point-and-click adventure, although there's certainly nothing natural about the environment you explore. This isn't necessarily a negative of the game, but rather a warning to be well prepared about what lies ahead. Without spoiling too much, at one point a character makes some comments about suicide that are incredibly distasteful and will likely offend people touched by it in some way. But others may also find themselves recoiling in shock. As a Christian I found Tormentum to be particularly confronting and disagreeable given its spin on these issues. ![]() The art style and themes being dealt with - death, sin, punishment and atonement - are incredibly dark. In learning the truth, it becomes quickly apparent that Tormentum is certainly not a game for the fainthearted. Without any recollection of how he arrived there, the story gradually unfolds as our protagonist learns more about himself and what he's done to deserve such a terrible existence. The dreamlike and nightmarish landscape whips by below. Tormentum opens with our unarmed protagonist being held in a locked metal cage beneath a hellish flying machine. It has the feel of a dark and twisted version of Machinarium, Dark Souls and I Have No Mouth And I Must Scream. It is a completely twisted world, populated by things that should only inhabit our worst nightmares. In what can only be described as disturbingly brilliant, the world of Tormentum looks like it has been ripped straight out of the sketch book of Giger. A future that shows aliens and humans twisted together into a cold and biomechanical relationship is truly freaky stuff. While I found the aliens to be sufficiently scary, it was the dark and creepy universe in which the movies take place - created from the mind of surrealist painter H.R. I remember watching the movie Aliens for the first time many years ago. |